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  Myth, Metaphor and Meaning-making

May 30, 2007

Make your way in the world

— John Bell @ 11:45 pm Perm Link Cosmos
Filed under: Omnium Gatherum

“Here’s a fantastic 1976 Gong Show appearance of The Mystic Knights of the Oingo Boingo who later shortened their name and shifted their musical style from pure cabaret insanity to New Wave.”

“Chaos, discord, controversy, argument; the troll often serves as the Erisian element, capable of galvanizing and polarizing unsuspecting groups with his tricks.” [via]

“For your average web user, the end goal is that basically it’s seamless whether you’re connected to the internet or not.” [via, also, instead]

“We didn’t get despondent. We have three days more. So we will have to work harder.” [via]

“The strategy backfired: within days, more than a million pages had published the key, ensuring that more people knew how to break HD-DVD players than owned the devices.”

“How’re you going to make your way in the world, when you weren’t cut out for working, and you just can’t concentrate?”

“When are we going to get out of here?”

“His analogy makes light of the work being done by U.S. troops by comparing them to Hooters waitresses …”

“We’re the luckiest guys in the planet, and we found what we love to do, and were in the right place at the right time. It’s hard to beat that.”

“… the clip shows a young mother dragging her reluctant young daughter to a L.A. tanning salon and spending $1300 so that the girl ’stands out’ … “

May 29, 2007

Game developer gets gamed by players

— John Bell @ 11:23 pm Perm Link Cosmos
Filed under: Games, General, Role Playing, Technology

So there’s a recent kerfuffle involving accusations of corruption in EVE Online, the game not the ecofeminism. There were some accusations of the developer colluding with favored players that created a stir. Then, after a delay, the game company responds that they’ve been framed; via Slashdot:

“The objective of this scheme was to permanently paint CCP as a biased and corrupt company that favors a select group of players over the rest of our community. In this particular case, instead of receiving notification of a possible problem and sufficient time to examine and address it, we faced a coordinated and hostile attack executed on our forums, Digg, Wikipedia, Slashdot, and other outlets at the beginning of a three-day weekend.”

Now, to pull in a thread: this was that game that got press back in 2005 for having a wildly deep in-game conspiracy that took 12 months to arrange. There were scanned magazine pages that are online describing the caper. [cache, also]

Back to the present, there’s a conspiracy involving a group of players that embroils the game developers of the game in which complex capers are enacted in a real life caper. Now, that’s ironic and deeply interesting.

I was pretty impressed by the 12 month quest that the players created for themselves back in 2005, but today I find myself reflecting that this is a game where the players have forced the developers to play a part in a game-related quest designed by the players. The players gamed the developers and nerfed the game and the developers in real life.

mmorpg, eve online, quests, conspiracy, irony, petard

May 28, 2007

links for 2007-05-28

— Del.icio.us @ 1:25 am Perm Link Cosmos
Filed under: Links

May 26, 2007

links for 2007-05-26

— Del.icio.us @ 1:20 am Perm Link Cosmos
Filed under: Links

May 24, 2007

links for 2007-05-24

— Del.icio.us @ 1:23 am Perm Link Cosmos
Filed under: Links

  • Flying from the Bellingham, WA airport … to Columbus, OH only? Well … okay. Not so much.

May 23, 2007

links for 2007-05-23

— Del.icio.us @ 1:23 am Perm Link Cosmos
Filed under: Links

May 22, 2007

links for 2007-05-22

— Del.icio.us @ 1:24 am Perm Link Cosmos
Filed under: Links

May 21, 2007

links for 2007-05-21

— Del.icio.us @ 1:21 am Perm Link Cosmos
Filed under: Links

May 20, 2007

links for 2007-05-20

— Del.icio.us @ 1:23 am Perm Link Cosmos
Filed under: Links

May 19, 2007

If wishes were horses

— John Bell @ 9:29 am Perm Link Cosmos
Filed under: Omnium Gatherum

“I don’t know if this is already obvious information, but the name “Unicorn Chaser” is also appropriate for an airline called “Virgin” because of traditional medieval beliefs about unicorns–that they could only be caught or tamed by a virgin.”

“‘Spintronics’ research hopes to usher in a new age of computer speed and performance by measuring and even controlling the angular momentum displayed by all electrons, and using this information to encode data.” – But, be careful when you format your spintronic-based drive or it might just ‘centrip’ out the window …

“Then he spelled out the words the letters stood for: Volatile, Uncertain, Complex, Ambiguous. Gunn’s last words to the lawyers before he adjourned the morning session were ‘Remember this: vuca is where history happens.’”

“Another way to say this is that outlook shapes outcome. Being happy is the most effective thing you can DO to be happy.”

links for 2007-05-19

— Del.icio.us @ 1:20 am Perm Link Cosmos
Filed under: Links

May 18, 2007

There is no there anywhere anymore

— John Bell @ 11:36 am Perm Link Cosmos
Filed under: Omnium Gatherum

“The electronic P-I will carry real-time news, same as the Internet, not yesterday’s news like traditional papers. Readers will turn the e-paper’s pages by touching the flexible screen. And when those readers head off to work, they will roll up the electronic P-I and stuff it in their pocket, purse, or briefcase.” [via]

“… Our dream of technology is that is will give us back nature …” [Lee, Iara. "Synthetic Pleasures." @ 17:00]

May 17, 2007

links for 2007-05-17

— Del.icio.us @ 1:21 am Perm Link Cosmos
Filed under: Links

May 16, 2007

links for 2007-05-16

— Del.icio.us @ 1:22 am Perm Link Cosmos
Filed under: Links

May 15, 2007

Olympia Ecovillage gets a nod in the shower

— John Bell @ 9:04 am Perm Link Cosmos
Filed under: Design, General, News, Olympia, Seattle, Sustainability

The Seattle Times has an article today about the Phinney ecovillage and Sustainable Ballard that gives an essentially anonymous nod to the Olympia ecovillage, as well as the Port Townsend ecovillage:

About 28 groups from Bremerton to Mercer Island are developing along the lines of Sustainable Ballard, and the EcoVillage concept has spread to Port Townsend and Olympia.

That’s all the article says about Olympia and Port Townsend. They don’t even link to them in the online article. What’s up with that?

Anyhow, I linked to them, for what ever that might be worth.

I was intrigued by the mention of the Phinney pledge. It’s on the Phinney ecovillage site, downloadable in PDF format.

Seems to me that could be the basis for a large-scale community awareness campaign, to form a kind of virtual ecovillage within a city. What if some Olympia group used something like this flyer to get people in the community to pledge some slice of the ecovillage lifestyle and tracked that information, like many non-profits track their donations, and made that available as a community health indicator?

One of the items on this list is to install a low-flow shower head. However, I remember there was a buzz going around a few weeks ago for “navy showers” which save even more. A “navy shower” is simply to shut off the water while soaping up, instead of letting the water run the whole time. The Wikipedia entry on “navy shower” points out, along with step-by-step instructions for the perplexed, that the opposite, lavish kind of shower is called a “Hollywood shower” as a bit of interesting trivia.

So, what if there were first and second steps to each pledge item, like first low flow and second navy showers?

But, wait. Whatever happened to Uncle Bucky’s fog-gun shower device? [also, also, also]

Also, if one were to use something like a pledge to help develop community interest in and tracking of ecovilliage-like values, there should be pledge items about being in community and that encourage social connection and sharing. Then again, maybe there should be a pledge for each indicator of community health, so that there would be a climate change pledge and also a pedge about being in community? One could go through the process of developing one’s own set of indicators, or start with those developed by the Cascadia Scorecard project at Sightline and create a pledge for each indicator.

links for 2007-05-15

— Del.icio.us @ 1:22 am Perm Link Cosmos
Filed under: Links

May 14, 2007

Jump up and get down

— John Bell @ 9:16 pm Perm Link Cosmos
Filed under: Omnium Gatherum

“In short, I’m a lazy, ignorant jerk and that doesn’t open many doors unless you enter politics. But luckily, I think I may have found my new career path: Roman-era Circumcellion.”


[via]

Kind of reminds me of this oldie but goody:

[also]

Icebreaker 2 is new old

— John Bell @ 10:25 am Perm Link Cosmos
Filed under: Games, General, Obsolete, Technology

The pending release of Icebreaker 2, a video game that is a sequel to an old 3DO console game that features the virtual pre-cursor to Icehouse pyramids, snuck up on me and yelled, “Boo!”

Sorry for this tangent, but this is a game that might have been lost behind obsolete copy protection if that protection scheme had not been broken. Score one more for the anti-DRM team, and there’s now a poster child for the need to be able to circumvent DRM schemes to, actually, protect copyright holders and to, actually, encourage economic development. So, one of the real reasons for DRM is revealed: to kill old software behind obsolete barriers in order to create artificial scarcity and build in planned unilateral obsolescence.

Okay, now, back to the main topic:

Andy Looney included the news in this week’s weekly news, naturally:

Icebreaker 2 will make its official debut on July 28th at the tenth Classic Gaming Expo, held at the Riviera casino in Las Vegas. (Pre-orders not picked up at the show will be mailed out immediately afterwards.)

There’s a video preview of the game Andy posted:

I guess it’s time to dust off that 3DO again!

As another aside, while browsing around grabbing URLs for this, I was gandering are a page about pyramid obsession and scrolled down to find Andy’s “across” navigation:

It’s a bit synchronicity that I was browsing through some Xanadu information last night, but I like the idea of putting asynchronous navigation where there’s major tangents to the primary organization. Deep down, I feel like there the “across” that points northeast should occur before the “next” that points east, but I like it.

Using various “across” navigational icons, I might use them to mean thinks like “more general,” “more specific,” “see also,” and “see instead.” But, while it’s a good scheme, the main issue is that the navigation icons should be clear and concise and a taxonomy like I’m thinking is too complex to be represented by single icons. For example, the navigation would get immediately cluttered and confused if there were, say, two “see also” links.

links for 2007-05-14

— Del.icio.us @ 1:24 am Perm Link Cosmos
Filed under: Links

May 13, 2007

Dwarf Fortress

— John Bell @ 5:29 pm Perm Link Cosmos
Filed under: Games, General

I got a glimpse of “Dwarf Fortress” being played by one of my brothers. Since I generally don’t use Windows, this was something I hadn’t heard of. But, I have to tell you it was a bit of a shock to see my brother playing a game that appeared to be completely in ASCII.

That’s taking “old school” a little too far … or, is it? I have to admire that this is a modern implementation of a game using the style of an old terminal-based rogue-like game. It’s a fantastic effort in focused design. Much like poetry offers a way to distill words through structure into more than prose, the restriction of using ASCII seems to have created a grand experiment.

[also, also, also]

But, there seems to be a retro, minimalist movement. Like, the kingdom of loathing or xkcd. Like, uplink and defcon. Like, sketch fighter, too, I suppose.

So, are text MUDs and BBSs on the way back next?

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